Creative & Media Production
Video editing software
Editorial tools for cutting, captioning and rendering video at scale.
What it is
A video product rather than a generic editor: timeline or template-driven editing, automated captions and rendering, tuned to one repeatable output.
Why businesses need it
Teams that publish video weekly do not need a film suite — they need the same three steps done fast, consistently and without a specialist in the loop.
What MIWEBX delivers
- Web-based editors for short-form and product video
- Automated captioning, subtitles and styled overlays
- Template-driven assembly from raw footage and assets
- Batch rendering pipelines with output presets per channel
- AI-assisted trimming, scene detection and highlight picking
Core features
- Frame-accurate preview in the browser
- Non-destructive edits with full history
- Caption styling locked to brand typography
- Aspect-ratio output for every platform from one project
- Render queue with failure retry and cost visibility
- Asset management connected to the source library
Technical capabilities
- FFmpeg filter-graph pipeline behind a job queue, each stage writing an inspectable intermediate
- Frame-accurate seeking built on keyed-frame indexes so preview and render agree
- Project state serialised to JSON, so an edit re-renders identically months later
- Render workers driven by batch scripts on queued instances with per-job cost logged
- Loudness and colour measured against a channel target before a master is accepted
- Versioned project files with asset checksums, so a re-render cannot drift from the cut
- Output presets per placement: aspect ratio, bitrate ladder, burned-in or sidecar captions
How we build it
- Define the one repeatable output and the three steps the team performs weekly
- Model the project file before drawing any interface
- Build the editor against real footage, not sample clips
- Lock the render backend and the output preset per channel
- Run an end-to-end edit on the client's own asset library
- Hand over templates, presets and the pipeline documentation
Technology stack
- FFmpeg
- React
- TypeScript
- Node.js
- Remotion
- Web Workers
- PostgreSQL
What you receive
- The editor application with its render backend
- Output presets for each channel you publish to
- Template set built from your own reference edits
- Caption and brand style configuration
- Documentation for adding new templates
Business benefits
- Weekly output without renting editing capacity
- Every platform variant produced from one project
- Consistent captions and branding across authors
- Render time becomes a queue, not a person's day